Hacking Clicker Protocol v1.3
🚀 Hacking Clicker Protocol - Version 1.3 Now Available! 🚀
A brand-new update packed with improvements and optimizations! 🎉
✅ Bug Fixes: Fixed the issue where media didn’t generate money—now they support decimal values.
✅ Background Mode: You can now keep the game running in the background.
✅ New Interface: Redesigned UI for a smoother and more immersive experience.
✅ Optimized Performance: Reduced memory usage for better efficiency.
💻 About the Game:
Hacking Clicker Protocol is an incremental game where you hack computer systems with simple clicks. Earn bits, buy upgrades, and automate your progress to build an ever-growing network. Simple, addictive, and easy to play!
💙 Support the Development
If you enjoy the game and want to help it grow, consider joining my Patreon. Even a small contribution makes a big difference!
👉 https://patreon.com/MayamaMaicez?utm_medium=unknown&utm_source=join_link&utm_cam...
🗣 Your Feedback Matters
What do you think of the new update? Got any suggestions or ideas for future improvements? Drop a comment and let me know!
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (5 total ratings) |
Author | Mayama Maicez |
Genre | Simulation |
Made with | Unity |
Tags | 2D, Automation, Casual, Clicker, Hacking, Incremental, progression, Retro, Singleplayer, upgrades |
Comments
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Cool game, short but sweet! Keep up with the updates :)
Thanks a lot! Glad you enjoyed it! 😃
It seems to have a few technical shortcomings:
If you click rapidly once you have auto-loop, you end up with multiple machines gained per cycle
If the window loses focus at all (even if it's still at full-speed by the browser), the entire game pauses, which somewhat defeats the point of automation
As mentioned by someone else, there's some really nasty memory leaks present!
It seems the "half-bit" income is completely ignored, presumably because you enforce an int
All in all, I'd like to see more depth, with the system efficiency and data extraction displays meaning something!
Thanks for taking the time to analyze all this!
int
, and I plan to adjust that in the future.I’m glad you’re looking for more depth in the game—that’s the goal! Thanks for the feedback!
Thanks for your feedback! In version 1.3, I fixed the bug where media didn’t generate money (they now support decimal values), added the ability to run the game in the background, optimized performance to reduce memory usage, and revamped the interface. Hope you like the improvements! Let me know if you spot anything else, and I’ll check it out. 🚀
after getting all upgrades and running for a bit, i got this error:
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
abort("OOM") at jsStackTrace@https://html-classic.itch.zone/html/13104186/Hacking%20Clicker%20Protocol/Build/...
stackTrace@https://html-classic.itch.zone/html/13104186/Hacking%20Clicker%20Protocol/Build/...
abort@https://html-classic.itch.zone/html/13104186/Hacking%20Clicker%20Protocol/Build/...
abortOnCannotGrowMemory@https://html-classic.itch.zone/html/13104186/Hacking%20Clicker%20Protocol/Build/...
_emscripten_resize_heap@https://html-classic.itch.zone/html/13104186/Hacking%20Clicker%20Protocol/Build/...
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invoke_viii@https://html-classic.itch.zone/html/13104186/Hacking%20Clicker%20Protocol/Build/...
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invoke_iiii@https://html-classic.itch.zone/html/13104186/Hacking%20Clicker%20Protocol/Build/...
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browserIterationFunc@https://html-classic.itch.zone/html/13104186/Hacking%20Clicker%20Protocol/Build/...
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runIter@https://html-classic.itch.zone/html/13104186/Hacking%20Clicker%20Protocol/Build/...
Browser_mainLoop_runner@https://html-classic.itch.zone/html/13104186/Hacking%20Clicker%20Protocol/Build/...
Looks like you’ve been playing for a long time! The error basically means the game ran out of memory after running for a while, probably because you had too many upgrades and elements on screen.
Were you able to play until the end, or did it cut you off before you got there?
I had all the upgrades, just had it run for another minute or so.thats when it happened
I’m really sorry about that! I only tested up to the last upgrade and for a short time. I never imagined someone would play for more than a minute. Thank you so much for your time! I’ll make sure to fix that if I release a new version of the game.
Thanks for your feedback! In version 1.3, I fixed the bug where media didn’t generate money (they now support decimal values), added the ability to run the game in the background, optimized performance to reduce memory usage, and revamped the interface. Hope you like the improvements! Let me know if you spot anything else, and I’ll check it out. 🚀
is there going to be more depth in the future?
In the current plans, there won’t be much more playtime added, but if there’s enough support and interest, I might consider expanding the content for those who enjoy it. Thanks a lot for playing and for your support—it really means a lot!
Thanks for your feedback! In version 1.3, I fixed the bug where media didn’t generate money (they now support decimal values), added the ability to run the game in the background, optimized performance to reduce memory usage, and revamped the interface. Hope you like the improvements! Let me know if you spot anything else, and I’ll check it out. 🚀